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Try to at least mix **3** of the following into each encounter:
- Interesting map
- "Why"
- Fight smarter
- Pressure
- Another objective
## Random Encounters
- Create urgency by using up resources
- Use to slow down or energize a session
1. Specific roll tables
2. Go beyond combat
3. Serve the story
## Tools
- Activate superpower: give them an ability that can be (de)activated
- Know your party
- The buddy system: call for help, summon minions, etc.
- Fewer buddies
- Fudge the HP! - Use full HP range and wait for (min < dramatic moment < max)
- "There's always a bigger fish" - if the monster goes down too quickly, bring a bigger monster after
- Kryptonite
- Run away / I'll let you live
- Change the environment
- "This isn't even my final form"
- Surprise ally
Use sparingly
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