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## Questions
1. What kind of role do you want to play in the group?
    a. The tough fighter who charges into battle
    b. The sneaky rogue who solves problems creatively
    c. The wise spellcaster who uses magic
    d. The helpful supporter who heals and assists others

2. How do you prefer to solve problems?
    a. With strength and direct action
    b. By being clever and stealthy
    c. Using knowledge and magical abilities
    d. Through diplomacy and teamwork

3. What's your preferred weapon?
    a. Big weapons like swords or axes
    b. Quick weapons like daggers or bows
    c. Magical spells
    d. A mix of weapons and support items

4. Pick a personality trait that appeals to you:
    a. Brave and protective
    b. Cunning and independent
    c. Intelligent and curious
    d. Kind and supportive

5. Choose a background that sounds interesting:
    a. Soldier or guard
    b. Criminal or street urchin
    c. Scholar or researcher
    d. Healer or priest

6. What's your character's main goal?
    a. To become the strongest warrior
    b. To acquire wealth and fame
    c. To uncover ancient mysteries
    d. To help others and make the world better

7. Pick a weakness for your character:
    a. Hot-tempered and impulsive
    b. Greedy or selfish at times
    c. Overthinks things or socially awkward
    d. Too trusting or naive

8. Which of these traits would you most like your character to have?
    a. Strong and tough
    b. Quick and agile
    c. Intelligent and knowledgeable
    d. Wise and in tune with nature
    e. Charismatic and persuasive

9. If you could be a fantasy race, which of these sounds most appealing?
    a. Human: Versatile and adaptable
    b. Elf: Graceful and long-lived
    c. Dwarf: Sturdy and crafty
    d. Halfling: Small and lucky
    e. Half-Orc: Strong and intimidating
    f. Gnome: Clever and curious
	g. Dragonborn: Draconic and powerful
    h. Tiefling: Devilish and charismatic

## Interpretation

1. Class Selection:
   Mostly A's: Fighter, Barbarian, or Paladin
   Mostly B's: Rogue, Ranger, or Monk
   Mostly C's: Wizard, Sorcerer, or Warlock
   Mostly D's: Cleric, Bard, or Druid

2. Ability Score Priority:
   Use question 8 to determine the primary ability score:
   a. Strength
   b. Dexterity
   c. Intelligence
   d. Wisdom
   e. Charisma
   (Constitution is important for all classes)

3. Race Selection:
   Use question 9 as the primary indicator. Consider how it aligns with other answers:
   a. Human: Versatile, works with any class
   b. Elf: Good for Dexterity-based classes (Rogue, Ranger)
   c. Dwarf: Suits Strength-based classes (Fighter, Cleric)
   d. Halfling: Great for Rogues or Bards
   e. Half-Orc: Excellent for Barbarians or Fighters
   f. Gnome: Good fit for Wizards or Artificers
   g. Dragonborn: Suits Paladins or Sorcerers
   h. Tiefling: Works well for Warlocks or Sorcerers

4. Background:
   Use question 5 to select an appropriate background, which will inform skill proficiencies and roleplay elements.

5. Personality and Roleplay:
   Combine answers from questions 4, 6, and 7 to shape the character's personality, motivations, and flaws.

6. Combat Style:
   Use questions 2 and 3 to determine fighting style and equipment preferences.

7. Alignment Hints:
   Question 6 can suggest alignment tendencies:
   a. Might lean towards Lawful
   b. Could tend towards Neutral or Chaotic
   c. Often Neutral
   d. Usually Good-aligned

8. Subclass Suggestions:
   Use the combination of answers to suggest subclasses. For example:
   - A Fighter who answered mostly A's and chose "To help others" might be a good fit for the Protection fighting style.
   - A Rogue who chose "Intelligent and curious" might be well-suited to the Inquisitive subclass.