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dnd vault
tree log patch
more work for DotF Signed-off-by: jolheiser <git@jolheiser.com>
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jolheiser <git@jolheiser.com>
1 week ago
4 changed files, 51 additions(+), 7 deletions(-)
M homebrew/campaigns/Dance of the Fallen/sessions/00 - The Beginning.md -> homebrew/campaigns/Dance of the Fallen/sessions/00 - The Beginning.md
diff --git a/homebrew/campaigns/Dance of the Fallen/sessions/00 - The Beginning.md b/homebrew/campaigns/Dance of the Fallen/sessions/00 - The Beginning.md
index dcdc53cec65b00e2e5078cefefb1f9e90b8c3f10..bc46e5930bea1d9fb7c3cc42cd7bfc450ce21424 100644
--- a/homebrew/campaigns/Dance of the Fallen/sessions/00 - The Beginning.md
+++ b/homebrew/campaigns/Dance of the Fallen/sessions/00 - The Beginning.md
@@ -3,8 +3,6 @@ The party enters the city and runs into [[Emrae]] playing on a street corner.
 
 ## DM Notes
 Try to get the group to [[Slateford#Herbert and Gherbert]] ASAP to recruit [[Lili]] again.
-
-
 ## Possible POI
 - [[Slateford#Brownwater Tavern]]
 	- Meet [[Rhys(sie) Boii]]
@@ -12,4 +10,14 @@ - [[Slateford#Herbert and Gherbert]]
 	- Meet up with [[Lili]]
 - The docks
 Takes place in [[Slateford]].
+
+- Random Encounters
+	- [ ] Dock Brawl
+	- [ ] The Night Watch
+	- [ ] Oh Ship
+	- [ ] Missing Manifest
+	- [ ] The Winter Plague
 The party enters the city and runs into [[Emrae]] playing on a street corner.
+
+
+
M homebrew/characters/npc/Captain Griswald.md -> homebrew/characters/npc/Captain Griswald.md
diff --git a/homebrew/characters/npc/Captain Griswald.md b/homebrew/characters/npc/Captain Griswald.md
index de3fc07f83bc87f2eaf2a2ec6f97b8ecb9eddf30..1910329b4a7a9ba8fb970098b157252f6b2caf7f 100644
--- a/homebrew/characters/npc/Captain Griswald.md
+++ b/homebrew/characters/npc/Captain Griswald.md
@@ -4,4 +4,4 @@ **Captain Griswald** stands out even among [[Slateford]]'s colorful inhabitants. A man of middling years, his weathered face tells tales of countless voyages. His most striking feature is a thick, salt-and-pepper beard that he often strokes thoughtfully. **Griswald**'s eyes, sharp as a hawk's, miss little, gleaming with a mix of cunning and hard-earned wisdom.
 
 He moves with the easy grace of one long accustomed to a rolling deck, his lean but muscular frame hinting at a strength that belies his age. At his hip hangs a well-worn scimitar, its curved blade catching the light with a menacing glint. The captain's attire is practical yet speaks of success – quality boots, a long coat that's seen better days but still cuts an impressive figure, and a hat adorned with a single, vibrant feather.
 
-**Griswald**'s voice, when he speaks, is gravelly from years of shouting orders over storm winds, but it can drop to a dangerous whisper when the situation calls for discretion. He commands respect without demanding it, and his reputation in [[Slateford]]'s harbor is that of a fair but uncompromising leader.
\ No newline at end of file
+**Griswald**'s voice, when he speaks, is gravelly from years of shouting orders over storm winds, but it can drop to a dangerous whisper when the situation calls for discretion. He commands respect without demanding it, and his reputation in [[Slateford]]'s harbor is that of a fair but uncompromising leader. He is not part of the Harbor Watch, but has a casual alliance with them for the sake of order.
\ No newline at end of file
M homebrew/characters/player/Declan the Reborn.md -> homebrew/characters/player/Declan the Reborn.md
diff --git a/homebrew/characters/player/Declan the Reborn.md b/homebrew/characters/player/Declan the Reborn.md
index 4e634385a509971d3e64d6f2378e10dff608069b..eb8a58b82cf254e18ca6efc5fc58e51ba2f04803 100644
--- a/homebrew/characters/player/Declan the Reborn.md
+++ b/homebrew/characters/player/Declan the Reborn.md
@@ -1 +1,6 @@
-Mitch / Paladin
\ No newline at end of file
+Mitch / Paladin
+> Navy Officer (Declan), whose ship wrecks from a fight with a group of sea monsters called the Kremlin.
+> He is the lone survivor. Suffering from the guilt, he spends years drinking and brawling before he is kidnapped one drunken night and forced to fight in the colosseum as a gladiator. After years of fighting in the colosseum he is beaten when they bring in one of the Kremlin to fight his crew of gladiators. Ending with the death of the Kremlin.. and his whole crew of Gladiators. 
+> The Kremlin dealing him what should've been a mortal wound, he is saved by a mysterious hooded figure saved his life, left the scars, secured his freedom and set him on his path as a paladin.
+
+TODO need a monster for the Kremlin, maybe Merrow?
\ No newline at end of file
M homebrew/cities/Slateford.md -> homebrew/cities/Slateford.md
diff --git a/homebrew/cities/Slateford.md b/homebrew/cities/Slateford.md
index 724c2a7e393c1c58ea49975ee326731fa892d33a..406b8ec34188bca0f2ee458d5452f19874a6dd59 100644
--- a/homebrew/cities/Slateford.md
+++ b/homebrew/cities/Slateford.md
@@ -7,6 +7,9 @@ 	- [[#Herbert and Gherbert]]
 	- General store
 	- Smithy
 
+> [!info]- Slateford Map
+![map](Slateford.png)
+
 > The air is heavy with the scent of salt and fish, mingled with the earthy aroma of rain-soaked stone. A light, persistent drizzle falls from the pewter sky.
 > 
 > **Slateford** is a maze of narrow, winding streets paved with smooth cobblestones. These roads, slick with ever-present rain, require a careful step, especially when the occasional gust of wind sends rainwater cascading from the eaves above. The buildings press close on either side, their upper stories seeming to lean towards each other.
@@ -26,12 +29,11 @@ > As you push open the heavy oak door of the **Brownwater Tavern**, you're enveloped by a wall of sound, smell, and warmth that's a stark contrast to **Slateford**'s damp streets. The air is thick with the aroma of spilled ale, pipe smoke, and something vaguely fishy.
 > 
 > The tavern is larger than it appeared from outside, with a low-beamed ceiling and walls of dark wood that have soaked up decades of stories and secrets. Mismatched tables and chairs, some bearing scars from old brawls, are scattered throughout. In one corner, a group of grizzled sailors huddle over a game of dice, while nearby, a pair of merchants argue quietly over a contract.
 > 
-	- [[Captain Griswald]]
+	- [[Rhys(sie) Boii]]
 - NPCs
-
 ## Herbert and Gherbert
-	- [[Captain Griswald]]
 	- [[Rhys(sie) Boii]]
+	- [[Captain Griswald]]
 [[Lili]] works here, having been taken in by the shop's proprietor.
 
 > In the cramped space between a bookbinder's shop and what might be an entirely normal wall, **Herbert and Gherbert**'s storefront squeezes into existence like an afterthought. The hand-painted sign features two identical gherkins wearing different hats - one sporting a top hat (Herbert, presumably), the other a bowler (obviously Gherbert). 
@@ -39,5 +41,34 @@ > 
 > Ghersephone, the local hedge witch proprietor, insists there's a crucial temperature difference between the "cold" and "slightly less cold" sandwiches, though customers rarely notice and are too charmed by them to care. Inside is a cozy muddle of mismatched furniture, hanging herbs that occasionally sneeze, and a counter that seems to rearrange itself whenever you look away. Every sandwich is wrapped in paper covered with hand-scrawled protection charms, which Gersephone swears keep them fresh.
 
 ---
+## Random Encounters
+### Dock Brawl
+#combat
+Sailors and local workers clash over accusations of stolen cargo
+Harbor Watch is overwhelmed and needs assistance containing the situation
+
+### The Night Watch
+#combat
+Smugglers have infiltrated the Harbor Watch
+During a night shift, they plan to eliminate loyal guards and secure a smuggling route
+
+### Oh Ship
+- Shops
 	- [[Captain Griswald]]
+Three merchant vessels have drifted out into the harbor, crew nowhere to be found.
+The Harbor Watch needs help getting the ships back to port before they damage other ships.
+
+### Missing Manifest
+#mystery
+Ships have begun to arrive at port with unlisted cargo, but none of the captains claim to know how they got there.
+- Shops
 	- Smithy
+> This leads the party towards finding out more about the crime body that runs the "underground" of the city.
+> Further clues will lead them towards finding out [[Emrae]]'s true intentions as well as dethroning the current crime boss.
+
+### The Winter Plague
+#mystery
+Several ships arrive with crews suffering from a mysterious illness
+Symptoms only appear after they've already docked and unloaded cargo
+Local healers are baffled by the disease's selective nature (could lead to [[Slateford#Herbert and Gherbert]])
+Investigation reveals links to a specific trade route and possibly intentional contamination
\ No newline at end of file