diff --git a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/12 - Avernus.md b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/12 - Avernus.md index 7bc6713ca63d12332569c6864357345f65b8d8b1..d6abbe97f5512d00725d57214afc11ec2b3b84bd 100644 --- a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/12 - Avernus.md +++ b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/12 - Avernus.md @@ -1,4 +1,6 @@ +- [ ] Shummrath - [ ] Sibriex - [ ] Hellwasp nests +- [ ] Haarveg - [ ] Weslocke - [ ] Bathym diff --git a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/13 - Avernus.md b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/13 - Avernus.md deleted file mode 100644 index 7d1447e85d3f7bce1f7bb86be4133839e00ad6d1..0000000000000000000000000000000000000000 --- a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/13 - Avernus.md +++ /dev/null @@ -1,3 +0,0 @@ -- [x] Sibriex -- [ ] Weslocke -- [ ] Bathym diff --git a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md index 30954afda98f04ffeea5659293364c40718d94e6..47a9d9eb510ecb58c05d970bddf49b4e32c1c1ae 100644 --- a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md +++ b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md @@ -101,16 +101,6 @@ They find their way to Haarveg's hill, where they encounter Jander the vampire. Initially Aaraxus doesn't want to help the vampire, but gives in when he finds that Jander repented and became a vampire hunter in the end. After freeing Jander, the group is forced to fight some sturges. After an **enormous** fart, Declan summons Haarveg and the group is able to kill him, leaving behind only some infernal tack. -The party is ambushed by hellwasps and Wong/Aaraxus are carried off to the nest. - -The ladies make their way inside and then the party roleplays their way nearly out. - -They fight a small contingent of hellwasps before escaping. - -The party comes across a Sibriex being held captive by Fetchtatter (an arcanaloth) and two chain devils and initiate a fight. - - - # NPCs ## Deseret diff --git a/homebrew/characters/npc/Weslocke.md b/homebrew/characters/npc/Weslocke.md index d00adc6970d9d773f8542b98142bbc3c5154df4d..0bbc5561a6be825ad48d4e24636d0c76b2563988 100644 --- a/homebrew/characters/npc/Weslocke.md +++ b/homebrew/characters/npc/Weslocke.md @@ -1,6 +1,7 @@ Tiefling / Hawty and Arrogant -Personal assistant to Bathym, and Howalyn's former fiance. She gave her life and soul to Bathym to heal Howlayn from sickness. +Personal assistant to Bathym, and Howalyn's former fiance. She gave her life to free Howalyn from a pact with Bathym. +With years of torture she was slowly molded into his personal assistant, just as devoid of kindness as Bathym himself. ```statblock image: @@ -65,108 +66,3 @@ - Cantrips (at will) - eldritch blast, mage hand, minor illusion, prestidigitation - 1st-5th level (2 slots, 5th level) - armor of agathys, charm person, counterspell, dimension door, hold monster, invisibility, suggestion spellsNotes: "Weslocke typically casts armor of agathys at 5th level before combat (25 temporary HP, 25 cold damage to attackers)." ``` - -# Encounter Notes - -## Tower Scene Setting - -The party finds Weslocke at the top of the tower, standing at the center of a ritual circle that pulses with the unicorn's light — stolen, filtered through infernal architecture into something cold and functional. The unicorn is below, in the base of the tower, and its glow reaches up through iron grates in the floor. - -Weslocke isn't guarding the room dramatically. She's working. Papers, diagrams, the quiet administration of something she finds beneath her but does flawlessly. She doesn't turn around when they enter. - ---- - -## Dialog - -### When the Party Arrives - -*She doesn't look up immediately. Dismissive and efficient. She doesn't know them yet.* - -> *"I don't recall Bathym expecting guests. And I don't recall caring."* - -> *"The shield holds. You've wasted a trip."* - ---- - -### Ask About the Unicorn - -> *"It's alive. It's fed. It serves a purpose. Most things here do."* - -> *"I didn't design this arrangement. I maintain it. There's a difference."* — said slightly too quickly. - ---- - -### Someone Mentions Howalyn - -*She goes very still. Not loud. Not dramatic. Still.* - -> *"...Where did you hear that name."* — not a question. Flat. Dangerous. - -> *"Don't."* — just that, if they press too fast. - -> *"He has nothing to do with why you're here. Choose your next words carefully."* - -**If they tell her they traveled with him:** - -> *"That's not — he wasn't— "* A pause. She resets. *"He was supposed stay alive. That was the whole point."* - ---- - -### If They Tell Her He's Dead - -*Give this one silence. Then:* - -> *"...I know."* and a tear forms in her eyes before regaining composure - ---- - -## Combat - -> *"I don't get to want things. I learned that."* - -> *"I've already given everything that mattered. This —"* gestures vaguely at herself *"— is just what's left."* - -**If a player tries to convince her to stop maintaining the shield:** -> *"You think I haven't thought of that? I am bound. That isn't a choice I get to make."* - -**If she's losing badly:** -> *"He would have hated this. He'd have tried to talk me down."* — almost to herself. *"He was insufferably optimistic."* - ---- - -## The "Losing" Moment - -She begins the process of dismantling the shield - -> When her HP drops to 0, she slumps to the floor. Then, slowly, she begins limping to the controls. - -If intercepted: - -> *"I am trying to help you, you absolute idiots."* - -> *"He can't hear me right now. That won't last. So either let me go or watch me remember whose side I'm supposed to be on."* - ---- - -## Parting Line — If She Lives - -*If the party leaves her alive and she's not stopping them:* - -> *"Tell me one thing. Before you go."* - -> *"Was he happy? At the end — was any of it — did he seem—"* - -> *She stops herself. Straightens. The mask comes back up, but slower than before.* - -> *"Never mind. Go."* - ---- - -## Key Character Notes - -- **Former identity:** Half-elf. Gave up her original nature as part of the warlock pact with Bathym — the tiefling transformation was the price of voiding Howalyn's contract. -- **What Howalyn believed:** That she was murdered. He never knew it was a willing sacrifice made for him. -- **What Weslocke believes:** That Howalyn is alive somewhere, free, living the life she bought him. -- **What the party knows that she doesn't:** Howalyn is dead — killed by a Maurezhi after she freed him. -- **Suspected:** Bathym arranged the Maurezhi attack. He let her sacrifice mean nothing. -- **Her binding:** She cannot willingly drop the shield. She *can* be defeated. She knows the difference and may use it. diff --git a/homebrew/locations/Avernus/Sibriex.md b/homebrew/locations/Avernus/Sibriex.md index ce97b98fe09c255a6faea9c4b87d73f20d30ed4f..2d86a96a0aad2403e8f71d1e1e61c068b50747ed 100644 --- a/homebrew/locations/Avernus/Sibriex.md +++ b/homebrew/locations/Avernus/Sibriex.md @@ -19,8 +19,6 @@ The Sibriex offers information in exchange for its freedom. It knows info about Weslocke, Bathym, or other Avernus locations. -It can be convinced to give the players a secret way into Weslocke's tower. DC 15 Intimidation - > For each level of the spell, the process takes 2 hours and costs 50 gp Fireball\