diff --git a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/10 - Tiamat.md b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/10 - Tiamat.md deleted file mode 100644 index 2cb451126425b3f66a2fdd01219d094b50cda4f6..0000000000000000000000000000000000000000 --- a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/10 - Tiamat.md +++ /dev/null @@ -1,14 +0,0 @@ -Wons will mess with the portal and send the party to Tiamat's lair. - -They will need to fight Wons and escape back through the portal in 2 rounds. - -Round 0, Tiamat wakes up. -Round 1, Tiamat begins charging her breath attack. -Round 2, Tiamat fires unless the party has escaped? - -The party is left outside the monument to tiamat. They can find a map if they see and make it to the caravan. - -Traversing avernus is confusing and nearly never makes sense for distance. - -[[pit-of-shummrath]] -[[wandering-emporium]] diff --git a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md index 1d39252115b95cc122eff00885bb0a491f3862f9..a2d2bb53323203e73dbac5870796ef760efd7e12 100644 --- a/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md +++ b/homebrew/campaigns/The Devil Went Down to Avernus/sessions/DM.md @@ -65,10 +65,6 @@ Lili suspends part of Venik's body with Rope Trick to keep it from sinking into the acidic lake. The party grabs 2 black dragon scales and Lili is able to do some further harvesting. -Level 8! - - - # NPCs ## Deseret diff --git a/homebrew/locations/Avernus/Haarveg's Hill.md b/homebrew/locations/Avernus/Haarveg's Hill.md deleted file mode 100644 index 875bf0a910790310870aab946c6ae6ed5562947d..0000000000000000000000000000000000000000 --- a/homebrew/locations/Avernus/Haarveg's Hill.md +++ /dev/null @@ -1,10 +0,0 @@ -> Near the summit of the hill, the vampire Jander Sunstar is impaled on one of the largest iron trees. -This elf warrior, cursed to an eternity of undeath, tried to redeem his corrupted soul by swearing to hunt down his own kind. -Later, he volunteered to join Zariel on her crusade into the Nine Hells. -Stirges now swarm back and forth from Jander's body, preserving his existence by injecting him with the blood of his traitorous companions. - -Jander pleads for the characters to cut him down so that his soul can move on from this accursed place. - - -Cutting him down results in 20 stirges (5 groups of 4) attacking the group. -After round 1, Haarveg (a narzugon directly under Bathym) swoops in on his nightmare. diff --git a/homebrew/locations/Avernus/Pit of Shummrath.md b/homebrew/locations/Avernus/Pit of Shummrath.md deleted file mode 100644 index 61b8a55efe7a585ae9f6b6ff5945d7247d593ff8..0000000000000000000000000000000000000000 --- a/homebrew/locations/Avernus/Pit of Shummrath.md +++ /dev/null @@ -1,18 +0,0 @@ -> A deep rift slashes across the surface of Avernus for as far as the eye can see. -The canyon is over a mile deep and filled with a lake of green slime that undulates as though breathing. -From a nearby cliff, the River Styx leaks down into the slime. -> -> Dangling from a bent iron crane that leans out over the chasm is an iron cage containing a hairless, green-skinned humanoid wearing shackles on its ankles. -The crane lowers the cage by a chain into the slime, immersing the creature in the goo for a minute before hoisting it back out. -This dunking continues again and again, and the trapped creature seems helpless to stop it. - - -Baazit the ultroloth - -Promises to show the party how to form magical servants if they free it. - -The party must stop the winch somehow. - -After, they can thieves tool with DC 20 or cast Knock. - -Rewards are creating homunculi and dimensional shackles diff --git a/homebrew/locations/Avernus/Wandering Emporium b/homebrew/locations/Avernus/Wandering Emporium new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 Binary files /dev/null and b/homebrew/locations/Avernus/Wandering Emporium differ diff --git a/homebrew/locations/Avernus/Wandering Emporium.md b/homebrew/locations/Avernus/Wandering Emporium.md deleted file mode 100644 index 609616cea3bfab67e967d60339664ab351b8d307..0000000000000000000000000000000000000000 --- a/homebrew/locations/Avernus/Wandering Emporium.md +++ /dev/null @@ -1,57 +0,0 @@ -> A collection of brightly colored tents stands clustered together. -Huge infernal war machines form a horseshoe about the tents, with curtains made of small, rectangular iron plates and lamps dangling from chains strung between them. -Soft, lilting music and wondrous smells drift across the hot winds, inviting a closer look. - -A sign posted at the entrance, strangely understandable in all languages, simply states: "All are welcome here. No fighting! No spellcasting! No exceptions!" - -## Infernal Rapture - -As the owner and host of Infernal Rapture, Mahadi takes his responsibilities very seriously. Every patron that enters the demiplane that houses his establishment must sign an infernal contract. It presents a very simple arrangement stipulating that patrons must pay for everything consumed and all services used before they leave. - -Mahadi employs many servants, each of them under the effect of a geas spell to provide the best service they possibly can and appear happy while they work. Most of these individuals are former patrons. - -Upon entry into Infernal Rapture, guests are escorted to a private chamber where they may lounge on pillows, cushions, and divans as they place orders for extravagant dishes from across the planes of existence and enjoy a variety of spa services that range from the simple and mundane to the exotic and bizarre. - -Since Infernal Rapture exists in a demiplane, it doesn't technically reside in the Nine Hells. If someone wanted to meet with creatures unable or unwilling to travel to the Nine Hells (or even just Avernus), this establishment provides a possible meeting location. Of course, entrance to the demiplane must be negotiated with Mahadi, with the promise of appropriate payment. - -Each chamber that exists inside Infernal Rapture is created for a specific purpose. When that purpose ends and the occupants of the chamber leave, that room ceases to exist unless Mahadi deems otherwise. - -Dining Services: The dining menu at Infernal Rapture changes daily, providing a fixed-price selection. A full meal costs **one soul coin**. Unlike food consumed elsewhere in Avernus, which is uniformly terrible, the food at Infernal Rapture tastes delicious. - -Special food requests can be filled, but they must be made weeks in advance and can be costly. Mahadi charges from five to ten soul coins for an exotic request, depending on the difficulty involved in fulfilling it. Consuming a meal at Infernal Rapture has the same benefits as a heroes' feast spell, with the added effect that those who eat the food have disadvantage on Wisdom (Insight) checks made against Mahadi. - -Spa Services: Infernal Rapture offers a variety of spa services. Light spa amenities (body, foot, and hand treatments, massage therapy, skin care, general grooming and bathing) are included along with the standard dining menu at no additional expense. - -Specialty services include dream therapy, whole body restoration, and longevity therapy, as well as a host of services for every appetite, both wholesome and degenerate. Each of these services costs an **additional soul coin**. Mahadi consistently and laboriously upsells further services to clients at additional expense. He seeks to take possession of such individuals and make them permanent residents of Avernus. - -## Firesnake Forge - -This establishment is run by three salamanders named Rassh, Skids, and Slagg. - -Offers all basic equipment. - -## Burney the Barber - -Burney is an ancient copper dragon named Balarystul. - -While she works, Burney tells all manner of stories, making them up as she goes along, but always with a moral at the end. Burney's stories might point toward an achievable objective, if the customer is of good alignment and inclined to take direction from the chatty barber. - -Barber Pricing: Burney charges **1 gp for each service involving grooming**. Burney can provide some small amount of magic healing, but only does so for good-aligned creatures, and at no cost. - -If someone offers Burney a soul coin for any reason, she looks extremely disappointed and turns it down. She refuses even to touch one. - -## Fhet'Ahla - -Will exchange for soul coins, **offering 100 gp each**. - -## Mahadi's Deals - -Mahadi has the power to make deals at the direction and with the authority of Asmodeus as if he were an archdevil (see appendix A). All such deals must be presented to the other party without alteration, and they are not negotiable. In all such agreements, Asmodeus wants one thing only: a character signing one of these contracts gives up their soul forever. After the signing character reaches 17th level, if at any point they die, their death is permanent, with no chance to return from the grave. Asmodeus takes their soul and makes them a pit fiend, in his service for eternity. - -Mahadi can offer the following gifts in exchange for a soul contract: - -- Magic Item: Asmodeus gifts the adventurer with a rod of lordly might, to which only the recipient and its direct descendants can attune. - -- Resurrection: Asmodeus sends one of his loyal priest followers to cast true resurrection on a deceased character. - -- Tiefling Transformation: Asmodeus transforms the character into a tiefling with a direct infernal bloodline to him. Substitute the character's racial traits with tiefling racial traits.