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diff --git a/homebrew/campaigns/Dance of the Fallen/sessions/04 - Griswald Ship.md b/homebrew/campaigns/Dance of the Fallen/sessions/04 - Griswald Ship.md
index 440c60ac53b6ad1b0585b5bf1fdd6f5c8e7dffea..b125646450c348977009efc4e8468e7a3ee8a357 100644
--- a/homebrew/campaigns/Dance of the Fallen/sessions/04 - Griswald Ship.md
+++ b/homebrew/campaigns/Dance of the Fallen/sessions/04 - Griswald Ship.md
@@ -1,4 +1,5 @@
-Ideas
+05/06/2025
+## Ideas
- Fishing
- Survival check, could get magical items
- A dazzling green-blue fishing rod:
@@ -6,6 +7,9 @@ - Vibrates slightly when near a good fishing spot
- Understand the general mood and basic intentions of fish and simple sea creatures within 30 ft
- Maybe a fish that provides temp hp? for the fight
- Gambling
+ - 10gp entry (350)
+ - d20 for how good of a hand it is
+ - sleight of hand - DC 15
- Deception check for "poker face"
- Intimidation check for making someone else crack
- Magical items? and gold
@@ -13,4 +17,14 @@ - Magical deck of cards:
- The back of the cards depicts a sunset shore with actual moving water
- Each card has a sea creature on it that moves/shimmers
- When held, gain advantage on insight checks against bluffing/cheating
-Getting attacked by the sea creatures
\ No newline at end of file
+Getting attacked by the sea creatures
+## Notes
+- Prep some effects for fire, darkness, hypno, etc. blood splatter, charcoal smear
+- Tiered battle was fun
+- Downtime was good
+- More environmental effects - encouraged creativity
+- Ended battle as [[Gersephone]] enters the battle
+- Extra characters were explained better for whereabouts
+- Being able to split up was nice
+- Better prepared lore descriptors
+- Prep status icons for enemies
\ No newline at end of file